Hríd (Storm Goliaths)

The Hríd (also known as Storm Goliaths) are the goliaths created by the Storm Giants in the Hríd Dominion. Some accept their giant heritage and still live alongside their Storm Giant creators in Jotunheim (albeit in freedom instead of enslaved). The others are rarer than the nomadic goliaths descended from the solitary stone giants are the Storm goliaths, the children of the imposing and regal storm giants. Storm goliaths possess the electrifying force of presence of the kings of the giants. They are few and far between, and almost never encountered in groups. As a result, little is known about their culture, or if they have one at all. One thing remains true of all Storm goliaths, however; wherever they go and whatever they do, they command the world’s attention.

Force of presence                                                                                                                                                      Storm goliaths are impossible to mistake for their hairless, gray-cast cousins. While they share the stature of other goliaths, storm goliaths are often riotous hues of deep blue and royal purple tinged with the steel grays of a thundercloud. They are eminently capable of growing hair and beards, and in times of duress sparks can be seen leaping through through their manes. When a storm goliath speaks, it is unmistakable, for when they so wish it their words are accompanied by a low rumble of thunder.

Leaders of giant and men                                                                                                                                        Storm goliaths possess a natural charisma that far outstrips their goliath cousins, as well as a naturally regal bearing the commands respect. When they speak, others often find themselves listening without even thinking – and no one moreso than other giantkin. Storm giants are the kings of giants, and that bloodline runs through storm goliaths as well.

Ability Score Increase. Your Charisma score increases by 1.

Age. Storm goliaths age at the same rate as humans, and often live roughly twice as long, to around 160 years.

Alignment. Storm goliaths are most often chaotic good. They are mostly kind-hearted, but have little respect for the authority of anyone other than themselves.

Storm’s Presence. You can focus yourself to briefly embody the full presence of a storm giant, causing your body to crackle with lightning. As a bonus action, you can force each enemy within 30 feet of you that can see you to make a Wisdom saving throw or become frightened of you until the end of your next turn. Giants have disadvantage on saving throws against this ability. The DC Charisma-based. Once you have used this ability, you must finish a short or long rest before you can use it again.

Thunderous Voice. At a whim, your voice can be accompanied by the thunderous force of your ancestry. When you choose, you can make your voice ring like thunder, becoming perfectly audible to all creatures within 300 feet of you.

Amphibious. You can breathe air and water.

Hurl Lightning. You can use your action to throw a bolt of lightning to an area within 30 ft. When you hurl lightning, each creature within a 5ft. radius of the bolt must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Charisma modifier + your proficiency bonus. A creature takes 2d8 lightning damage on a failed save and half as much damage on a successful one. The damage increases to 3d8 at 6th level, 4d8 at 11th level, and 5d8 at 16th level. After you use your Hurl Lightning, you can’t use it again until you complete a short or long rest.

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